Let’s Get This Thing Going

It’s February. So this post is 4 weeks late. Last year Ludicnation pulled off an impossible task and did a game for the Roskilde Festival. This year, we have higher aims. On the cards for 2011 are: The Launch of a Narrative, pervasive game. The Launch of a Non-Narrative, pervasive game. At least one Layar, […]

It’s February. So this post is 4 weeks late.

Last year Ludicnation pulled off an impossible task and did a game for the Roskilde Festival.

This year, we have higher aims.

On the cards for 2011 are:

The Launch of a Narrative, pervasive game.

The Launch of a Non-Narrative, pervasive game.

At least one Layar, location based, pick-your-own-path adventure game.

And – a we’d really like to do another Roskilde Festival game.

Watch the private blogs, as time goes on, for updates to these. And, we’re going to need Alpha Testers, at some point, so watch out for announcements for that.

Happy New Year

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